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Home > Portfolio > Software Development Portfolio > J2ME/Mophun

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J2ME/Mophun

 
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Name

Furyxxx

Platform/OS J2ME-enabled mobile phones
Language Java
Tools IDE - IntelliJ IDEA, WTK, jdk 1.4.2
Category Games
Summary Platform 2D arcade game. The main character moves through the levels and fights his enemies. 
Description Picturesque arcade game with distinctive graphics. The main character moves through the dungeon seeking the way out to the surface.
You get the first impression of the game with the first pressing the key. The character occupies the larger part of the screen while on the rest part of the screen you can see minor visible part of the location (level, map). With screen resolution 176õ208 character and environment tiles' size is – 48õ48 pixels.
Combat model – is the main feature of the game, which grounds the gameplay. The environment the character moves through consists of cells sized 48õ48. The cells character is located on and cells above him stipulate the actions the character can perform.

Most part of the game time player devotes to fights with the enemies, as contrasted to movement through location (map, level).In fact, large character can not make large leaps and move swiftly. That is why the game has no such tasks as «running hop to the platform» etc. That is why the character can move with little rushes and make not high jumps. Combat system of the game allows to turn the scale of the combat due to dexterity and agility of the player. Enemies can move on the level and shoot the player with slow-flying bullets for player to have time to revert. To add diversity to actions game has movable objects as well as tasks with usage of movable objects  

Screenshots FuryxxxScreenshot
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Name

Inly Essence

Platform/OS J2ME-enabled mobile phones
Language JAVA
Tools Eclipse, WTK2.2
Category Games
Summary The idea of the game is quite close to Prince of Persia, yet, its distinctive feature is in a specific parameter of rage. It is this parameter that defines the striking power of the fighting characters, and it changes dependant on punches given or obtained. 
Description

The aim of the game is to survive and destroy the Boss who is a dark and unnatural monster creature concealed in the dungeon deep under the earth and spreading the infectious rage disease. The player's task is reach to his hiding place room-by-room and destroy the monster Boss and his aids. There are 15 levels to be passed to reach the Boss.

The player can choose from 8 animated characters to play. As they pass through the 3 stages, at each stage the player's character gains more of fighting characteristics. This affects them by deforming their natural appearance to an ugly mutant and than to a creature with implants. This also enables them to rebut the Boss's aids.
The character has 7 aspects:
1.Speed
2.Vitality
3.Rage
4.Injury
5.Strength
6.Madness
7.Bloodiness

The same characters are attributable to Boss and Boss's aids. Yet, they are a bit weaker which is compensated by their number. 

Screenshots InlyEssenceScreenshot
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Name

Master of Fireworks

Platform/OS J2ME-enabled mobile phones (MIDP 1.0)
Language Java
Tools MS Visual Studio 6.0
Category Games
Summary Variation on the famous game called "Tubes" which includes the elements of puzzle and logic 
Description The goal of the game is to become the Master that means to launch a certain number of fireworks during the limited period of time of as many levels as possible. To launch a firework the player has to make a complete fuse turning its tiles left and right. The fuse which has connected the light and firework will disappear and new tiles will fill its empty place.

One light can fire some fireworks at the same time. In this case the player will get more scores and some bonuses. The more scores he receives the more professional he becomes.

The game is colourfully designed and will be interesting for all fans of puzzle games among people of very different ages. 

Screenshots Outsourcing software development
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Name

meBubbles

Platform/OS J2ME-enabled mobile phones (MIDP 1.0)
Language Java
Tools MS Visual Studio 6.0
Category Games
Summary One of the variants of a logic game "Balls", it combines both logic features of the original, and simplified mode of the game for fans of arcade 
Description The goal of the game is to shoot from gun with colored balls and clear field. If fired ball collides more than 2 balls of the same color then these balls disappear. The player will get points for all fires which hit target. From time to time ball field moves down toward gun. As soon as the first ball touches the gun, the player will lose. In case if the player has cleared all field, you are the winner. There are two game modes - Classic mode and Puzzle mode. In Classic game mode the field is filled with balls randomly, besides this from time to time new balls appear in the top of the field. From many difficulties there is a chance to be rescued by special prize balls, which become a pleasant surprise for anyone. In Puzzle game mode the player should pass through the game level, created by the authors; if the player has made it then he will have won. In both game modes it is possible to choose one of three levels of difficulty that makes possible to play our game both by the adults and the kids who use mobile phones. Easy controls and perfect design make it much better 
Screenshots Offshore custom software development services 
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